GEOS
3.12.0
include
geos
operation
union
UnionStrategy.h
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/**********************************************************************
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*
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* GEOS - Geometry Engine Open Source
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* http://geos.osgeo.org
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*
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* Copyright (C) 2020 Paul Ramsey <pramsey@cleverelephant.ca>
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*
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* This is free software; you can redistribute and/or modify it under
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* the terms of the GNU Lesser General Public Licence as published
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* by the Free Software Foundation.
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* See the COPYING file for more information.
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*
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**********************************************************************/
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#pragma once
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#include <geos/export.h>
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#include <memory>
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// Forward declarations
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namespace
geos
{
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namespace
geom {
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class
Geometry;
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}
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}
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namespace
geos
{
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namespace
operation {
// geos::operation
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namespace
geounion {
// geos::operation::geounion
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class
GEOS_DLL
UnionStrategy
{
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public
:
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virtual
~
UnionStrategy
() {};
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virtual
std::unique_ptr<geom::Geometry>
Union
(
const
geom::Geometry
*,
const
geom::Geometry
*) = 0;
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virtual
std::unique_ptr<geom::Geometry> Union(std::unique_ptr<geom::Geometry> &&,
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std::unique_ptr<geom::Geometry> &&);
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virtual
bool
isFloatingPrecision
()
const
= 0;
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};
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}
// namespace geos::operation::geounion
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}
// namespace geos::operation
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}
// namespace geos
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geos::operation::geounion::UnionStrategy
Definition:
UnionStrategy.h:40
geos
Basic namespace for all GEOS functionalities.
Definition:
Angle.h:25
geos::geom::Geometry
Basic implementation of Geometry, constructed and destructed by GeometryFactory.
Definition:
Geometry.h:186
geos::operation::geounion::UnionStrategy::isFloatingPrecision
virtual bool isFloatingPrecision() const =0
geos::operation::geounion::UnionStrategy::Union
virtual std::unique_ptr< geom::Geometry > Union(const geom::Geometry *, const geom::Geometry *)=0
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