GEOS
3.12.0
include
geos
noding
Noder.h
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/**********************************************************************
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*
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* GEOS - Geometry Engine Open Source
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* http://geos.osgeo.org
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*
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* Copyright (C) 2006 Refractions Research Inc.
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*
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* This is free software; you can redistribute and/or modify it under
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* the terms of the GNU Lesser General Public Licence as published
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* by the Free Software Foundation.
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* See the COPYING file for more information.
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*
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**********************************************************************/
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#pragma once
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#include <geos/export.h>
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#include <vector>
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#include <iostream>
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// Forward declarations
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namespace
geos
{
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namespace
noding {
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class
SegmentString;
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}
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}
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namespace
geos
{
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namespace
noding {
// geos.noding
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class
GEOS_DLL
Noder
{
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public
:
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virtual
void
computeNodes
(std::vector<SegmentString*>* segStrings) = 0;
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virtual
std::vector<SegmentString*>*
getNodedSubstrings
()
const
= 0;
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virtual
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~
Noder
() {}
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protected
:
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Noder
() {}
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};
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}
// namespace geos.noding
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}
// namespace geos
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geos::noding::Noder::getNodedSubstrings
virtual std::vector< SegmentString * > * getNodedSubstrings() const =0
Returns a collection of fully noded SegmentStrings. The SegmentStrings have the same context as their...
geos
Basic namespace for all GEOS functionalities.
Definition:
Angle.h:25
geos::noding::Noder::computeNodes
virtual void computeNodes(std::vector< SegmentString * > *segStrings)=0
Computes the noding for a collection of SegmentStrings.
geos::noding::Noder
Computes all intersections between segments in a set of SegmentString.
Definition:
Noder.h:46
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